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CY:G
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Post subject: Battlefield Bad Company 2 "V-FOV" can be set in ini Posted: Thu Jan 21, 2010 3:47 pm |
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| What a Rush |

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Joined: Wed Apr 16, 2008 11:16 am Posts: 156
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Seems like DICE will be getting another "Narrow minded" award for Battlefield Bad Company 2. According to DICE's Senior Designer: http://twitter.com/Demize99Quote: Having a different FOV for different players is a balance issue. I've played lots of pc and I don't feel the fov is restricted. According to this slide: viewtopic.php?f=64&t=18046&start=0 the game was supposed to work with 3 screens, i guess they are backing down...
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shockabuku
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Thu Jan 21, 2010 4:55 pm |
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Joined: Fri Jan 18, 2008 10:36 am Posts: 79 Location: Oxfordshire, UK
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Oh that sucks a lot 
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fatlazyhomer
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Thu Jan 21, 2010 5:28 pm |
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| What a Rush |

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Joined: Mon Dec 14, 2009 4:13 am Posts: 183
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Truckchase!
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Thu Jan 21, 2010 8:35 pm |
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| Riva Las Vegas |

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Joined: Sun Jan 17, 2010 12:04 am Posts: 54
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If that is true they won't be getting my money. :-/
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Mach1.9pants
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Thu Jan 21, 2010 8:40 pm |
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Joined: Sat Jul 28, 2007 11:24 pm Posts: 1406 Location: amongst the vines, NZ
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Man I hope that isn't true, will find out on or about the 28th though! This is after 'someone-DICE' said it wasn't a problem, just like better mice etc.... if someone could find that quote I would be much appreciative. I will throw it back at Demize! 
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dopefish
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 1:33 am |
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Joined: Fri Apr 13, 2007 8:13 pm Posts: 1229
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I'm not sure. If they do lock the PC version to 60, I may not make a fix as long as it still supports surround. It will be just like CoD4/5/6, where I simply correct the aspect-ratio (if BC2 needs it), but not the FOV. I'll respect their design choices. When they open beta for everyone, voice your opinions loudly. 
_________________ http://www.widescreenfixer.org/
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fatlazyhomer
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 1:41 am |
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| What a Rush |

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Joined: Mon Dec 14, 2009 4:13 am Posts: 183
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Wait, all you did was correct the aspect ratio in MW2? It looks like I can see more with eyefinity than without... 
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shockabuku
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 2:29 am |
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Joined: Fri Jan 18, 2008 10:36 am Posts: 79 Location: Oxfordshire, UK
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fatlazyhomer wrote: Wait, all you did was correct the aspect ratio in MW2? It looks like I can see more with eyefinity than without...  Thats what I thought too. If a BC2 fix turned out like MW2 then I for one could live with that 
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JohnnyWakko
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 2:53 am |
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Joined: Tue Jun 06, 2006 2:56 am Posts: 1343 Location: Newcastle Australia
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FFS! 60 is just to narrow.
So I guess that means it will be VERT-? Or have I confused something?
60 FOV is too small regarless of what Aspect it is.
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dopefish
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 3:23 am |
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Joined: Fri Apr 13, 2007 8:13 pm Posts: 1229
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They're likely referring to a vertical FOV of 60, so the game will still be hor-/+. CoD4/5/6 use a vertical FOV of 65 by default. I found CoD acceptable. 60 is definitely more narrow, but it might be fine. When you get a chance to play the beta, see for yourselves. However, BC1 was definitely very narrow on the 360 (and that was from sitting farther away). I hope it's wider than BC1's default FOV. Edit:Here's some shots of BC1. It might be a little difficult to see the narrow vision in these shots. 
_________________ http://www.widescreenfixer.org/
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shockabuku
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 4:36 am |
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Joined: Fri Jan 18, 2008 10:36 am Posts: 79 Location: Oxfordshire, UK
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I twittered the DICE chap about Eyefinity support & he posted this... "Yes we support Eyefinity by ATI. Yes the FOV is rendered differently in 4:3 and 16:9." http://twitter.com/Demize99
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thales100
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 5:01 am |
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Joined: Wed Nov 05, 2008 7:08 pm Posts: 837 Location: Brazil
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fatlazyhomer wrote: Wait, all you did was correct the aspect ratio in MW2? It looks like I can see more with eyefinity than without...  Tiff_leeuk created a FOV changer for MW2 SP (there is a MP version out too, not by him), this tool can run with widescreenfixer for best possible results : viewtopic.php?f=61&t=17838&start=0
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dopefish
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 5:45 am |
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Joined: Fri Apr 13, 2007 8:13 pm Posts: 1229
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shockabuku wrote: I twittered the DICE chap about Eyefinity support & he posted this... "Yes we support Eyefinity by ATI. Yes the FOV is rendered differently in 4:3 and 16:9." http://twitter.com/Demize99This is basically what I just stated in the post before yours, too. repi said "BC2PC on a 16:10 monitor will result in a wider horizontal FOV compared to 4:3 because of the higher aspect ratio" So this is exactly like I stated. The vertical FOV will still likely be 60 (if it's not adjustable), but the horizontal FOV will change based on your aspect-ratio. This is exactly the same as how CoD works.
_________________ http://www.widescreenfixer.org/
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shockabuku
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 7:17 am |
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Joined: Fri Jan 18, 2008 10:36 am Posts: 79 Location: Oxfordshire, UK
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So...sounds like this isn't as bad as we feared then?
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CY:G
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Post subject: Re: Battlefield Bad Company 2 locked to FOV 60 :( Posted: Fri Jan 22, 2010 8:11 am |
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| What a Rush |

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Joined: Wed Apr 16, 2008 11:16 am Posts: 156
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Good, getting interested again, when you guys get the Beta, let us know 
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