Widescreen support seems flawless, but Surround support is a different story
Defense Grid looks nicely Hor+ at first glance...
...but the UI is cut off.
4:3 (1024x768)
15:4 (2560x683)
Which means all useful buttons are off-screen and you basically can't play the game. Same thing for all the menus : no stretch but everything's much too big to appear on screen.
4:3 (1024x768)
3.75:1 (2560x683)
It looks as though the sizes of all menus and two-dimensional UI elements are based on the display's width alone : the wider the aspect ratio, the bigger the UI. For proof, in 4.8:1 it looks like this :
So what we have is an unplayable game despite the faultless 3D. If only the UI's height was kept below the display height, Defense Grid would be kickass in TripleHead. Please tell me it's possible to fix that !
