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 Post subject: Defense Grid: The Awakening... UI is a big issue
PostPosted: Thu Feb 05, 2009 10:24 am 
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Location: France
Widescreen support seems flawless, but Surround support is a different story :cry:

Defense Grid looks nicely Hor+ at first glance...

Image


...but the UI is cut off.

4:3 (1024x768)
Image

15:4 (2560x683)
Image


Which means all useful buttons are off-screen and you basically can't play the game. Same thing for all the menus : no stretch but everything's much too big to appear on screen.

4:3 (1024x768)
Image

3.75:1 (2560x683)
Image


It looks as though the sizes of all menus and two-dimensional UI elements are based on the display's width alone : the wider the aspect ratio, the bigger the UI. For proof, in 4.8:1 it looks like this :

Image

So what we have is an unplayable game despite the faultless 3D. If only the UI's height was kept below the display height, Defense Grid would be kickass in TripleHead. Please tell me it's possible to fix that ! :WWTH2Go

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The M.-M.M.M. Thread (upd. August 18)
Main rig: i975 | 6 GB DDR3-1600 | 2x GTX 480 1536MB | 3x RAID0 WD Vraptors | Win7 x64 + good old XP
Displays: ViewSonic VX1940w + TripleHead2Go DE (3x19" 5040x1050) | Samsung 305 T (30" 2560x1600) that just broke ! :(
Current wishes: have my 305T fixed/replaced. Go tri-SLI + 3x 30". Also, win lottery.


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