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   Moderators: Paradigm Shifter, Ibrin, Mod Team

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 Post subject: Ghostbusters - Detailed Report
PostPosted: Mon Jun 29, 2009 12:02 am 
Founder
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Joined: Mon Oct 13, 2003 10:17 am
Posts: 5776
Location: My Mac Pro & My Dell 3007WFP
==Game Information==

Defacto sequel to the movies. Original cast for script, story and voice. Epic Win.

==Version==
Retail, 1.0


==Method==
Native


==Screen change==
Hor+

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==Supported resolutions==
List of widescreen resolutions the game successfully ran at: 1280x720, 1280x768, 1280x800, 1440x900, 1680x1050, 1920x1080, 1920x1200, 2560x1600, 3840x1024, 5040x1050.
List of widescreen resolutions that were not tested: None
List of widescreen resolutions the game fails to run at: None


==Singleplayer anomalies==
See HUD issues below. Subtitles follow suit. Also, the main menu gets "fuzzy" as the aspect increases.

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==Multiplayer support==
No multiplayer

==Aspect ratio support==
Full. See gameplay screenshots.

==Surround support==
Native. The game is Hor+. However, the rendered Cut-scenes are Vert-, the HUD disappears, and the menus are broken.

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==HUD stretch==
The HUD is set for widescreen. It disappears in TH and WTH.

==Cut-scenes==
Rendered cut-scenes are fixed to 16:9

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In-game cut-scenes are Vert-. These are only really an issue in TH and WTH.

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==Grading==
Calculated grade: B
Summary of widescreen-related flaws: Flaws in TH and WTH - loss of HUD, subtitles and Vert- cut-scenes.
Cranky's coverage estimate: 100%

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 Post subject:
PostPosted: Mon Jun 29, 2009 5:50 am 
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Joined: Wed Nov 05, 2008 7:08 pm
Posts: 490
Location: Brazil
Thanks, this game looks good at THG, but no HUD :?

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