Unreal Tournament 2003

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Contents

Game Information

By: Epic Games/Digital Extremes, Infogrames/Atari
Genre: Sci-Fi, FPS
Release Date: September 21, 2004
Players: 1-64
Version: This information is based on the demo, and may or may not apply to the full game.

Unreal Tournament 2003 is an online FPS from Epic Games and Infogrames, and the follow-up to the highly successful Unreal Tournament. UT2003 features improved graphics, improved physics, faster gameplay, and a higher emphasis on teamplay over its predecessor.

Widescreen Support

Method

Go to <gameDir>\system. Open ut2003.ini. Find these lines:

FullscreenViewportX=xxxx
FullscreenViewportY=xxx

Change them to set your resolution.


IF YOU HAVE A 16:10 DISPLAY
Now open user.ini. Find these lines:

DesiredFOV=85.000000
DefaultFOV=85.000000

Change the values to set your FOV to your preference. I recommend 95.


IF YOU HAVE A 16:9 DISPLAY
If you have a 16:9 display, I recommend an FOV of 102. Unfortunately, if you set the FOV to something higher than 100 in user.ini, it will get reset to 100 as soon as you load the game.

Instead, whenever you load a new map, bring down the console (the tab key does this by default) and type "fov 102." This seems to work in all online games. Advanced users may consider binding a key to "fov 102." If you don't mind having a slightly too narrow FOV, you can just set the FOV to 100 via the user.ini file.

Screen change

Hor+

1024x768, FOV=85
1280x800, FOV=95

Surround Gaming support

Method

Surround is supported through the Matrox SGU.

Known Issues

Correct FOV for 16:9 mode requires complicated solution.

Condensed detailed report

MGL Classification Hor +
Widescreen method .ini (for 16:10), Console (for 16:9)
Resolution support Full
Multiplayer support Full
Aspect ratio support Full
HUD stretch Stretch
Calculated grade D

WSGF links

http://www.widescreengamingforum.com/forum/viewtopic.php?t=4642

External links

http://www.unrealtournament.com/

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