America's Army
From WSGFWiki
Contents |
Game Information
By: U.S. Army
Genre: Military, FPS
Release Date: September 20, 2002
Players: 1-32
Version: Free downloadable game. During testing I used version 2.8.3.
America's Army is a tactical multiplayer first-person shooter owned by the United States Government and released as a global public relations initiative to help with U.S. Army recruitment.
America's Army is relatively authentic in terms of visual and acoustic representation of combat, especially pertaining to its depictions of firearm usage and mechanics, but its critics have alleged that it fails to convey wartime conditions as accurately as it claims.
The game is a medium-paced tactical shooter, similar to the Tom Clancy series of shooters. Pacing is fast in the sense that players can be killed very quickly, but the players' movements are a lot slower and the gameplay contains fewer firefights than first-person shooters Unreal Tournament and Counter-Strike, especially on larger maps.
Widescreen Support
Method
America's Army supports some, but not all widescreen resolutions natively. If your native resolution is not selectable,
Go to <gameDir>\system, and edit ArmyOps.ini. Look for these lines:
FullscreenViewportX=xxxx
FullscreenViewportY=xxx
Edit them to set your resolution.
Unfortunately, the FOV seems to be fixed. Editing it the way you do in most Unreal engine games has no effect on the FOV, nor does typing in "fov xx" in the console.
Screen change
Vert -
Surround Gaming support
None
Known Issues
Condensed detailed report
| MGL Classification | Vert - |
| Widescreen method | Native, .ini |
| Resolution support | Full |
| Singleplayer anomalies | None |
| Multiplayer support | Full |
| Aspect ratio support | Full |
| HUD stretch | Stretch |
| Cut-scenes | None |
| Calculated grade | C |
WSGF links
http://www.widescreengamingforum.com/forum/viewtopic.php?t=13407














