Battle For Middle Earth 2 Camera Fix
From WSGFWiki
Contents |
Description
The Lord of the Rings: The Battle for Middle-Earth II and its expansion, The Rise of the Witch-King, are natively Vert - in widescreen resolutions (see Detailed Report). This means that the wider the aspect ratio, the more the game engine will subtract from vertical field of view. The Widescreen and Triplehead Enhanced modifications available here address this problem by changing the camera settings for both games--substantially increasing the horizontal and vertical field of view (see screenshot comparisons below).
For widescreen, the camera's default altitude of 300 is increased to 600. For Triplehead, which is totally unplayable under the game's default camera behavior, the camera is set to an altitude of 900. Sound fx, shadow rendering, font sizing, and hardware fog fx were also altered or removed to better suit the new field of view and camera settings. 2D menu and HUD elements, as well as the War of the Ring campaign map, still suffer from horizontal stretching.
Downloads
Mods are based on BFME2 patch version 1.06 and RotWK version 2.01. Mods are untested and likely unsupported by other versions. Online multiplayer will be incompatible with unmodded versions of the game, and attempting online play might result in errors, kicks, or bans.
Battle for Middle Earth 2 Widescreen Enhanced- Download
Battle for Middle Earth 2 Triplehead Enhanced- Download
Rise of the Witch King Widescreen Enhanced- Download
Rise of the Witch King Triplehead Enhanced- Download
Please report feedback in the Discussion Thread. See the Readme files included with each mod for additional notes.
Gameplay Trailer
Trailer in High Definition (720p, 134MB, AVC/AAC .mp4)
Screen Change
Installer Screens
Thanks & Acknowledgements
Thanks to GeneralAdmission for his hard work on this, and for allowing us to host the mods.
Thanks to Mergatroid for testing the Widescreen mod.
Thanks to scavvenjahh for beta testing the Triplehead mod.













