Category:Pixel based

From WSGFWiki

Jump to: navigation, search

Pixel based refers to a behavior that usually only appears in a number of 2D games. The horizontal component of the FOV is directly tied to the number of horizontal pixels, and the vertical component of the FOV is directly tied to the number of vertical pixels. The larger your resolution, the more the game will display. For example, 1280x800 will show more, both horizontally and vertically, than 1024x768. But 1280x1024 will show more vertically than 1280x800 while showing the same horizontally. And 1440x900 will show more horizontally than 1280x1024, but less vertically. Windows behaves this way.

C&C: RA2 - 1024x768
C&C: RA2 - 1024x768
C&C: RA2 - 1280x800
C&C: RA2 - 1280x800


Views
Personal tools

WSGF RSS Feeds
Site News & Updates (Home Page Feed)

Last 15 Forum Posts

WSGF Community






Nvidia's Extreme HD


Go beyond HD - Go XHD

Hit Nvidia's XHD site for their widescreen initiative in the PC gaming market