Category:Stretch

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Definition

Stretch refers to a type of screen change where the 4:3 image is stretched across the widescreen display. In these games, the image is stretched (and distorted), even though a widescreen resolution is in use. This is due to a fixed FOV being forced. This causes images to stretch and objects to appear "fat." This is the poorest type of widescreen implementation.

Examples

Warcraft III - 1024x768
Warcraft III - 1024x768
Warcraft III - 1280x768
Warcraft III - 1280x768



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