Category:Stretch
From WSGFWiki
Definition
Stretch refers to a type of screen change where the 4:3 image is stretched across the widescreen display. In these games, the image is stretched (and distorted), even though a widescreen resolution is in use. This is due to a fixed FOV being forced. This causes images to stretch and objects to appear "fat." This is the poorest type of widescreen implementation.
Examples
Pages in category "Stretch"
The following 32 pages are in this category, out of 32 total.
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