Civilization IV

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Contents

Game Information

By: Firaxis, 2K Games
Genre: Historical Fantasy, 4X Turn-Based Strategy
Release Date: October 24, 2005
Players: 1
Version: Retail with expansions. Patched to: Civilization IV version 174, Warlords version 213. Beyond the Sword version 313

Civilization IV is a historical-simulation game where players develop factions throughout the known history of mankind. Players build cities which produce the structures and units of the game and are the source of income and technological growth. As time progresses factions will discover new technologies which allow them to improve their cities and build more things.

Each faction is led by at least one historical figure famous in history. Diplomatic relations between different factions are represented by interactions between these historical avatars. Everything is cool until someone gets stupid and destroys my work boats.

Widescreen Support

Method

Native support is Vert-. This tweak helps to reduce the issue.
Zoom Tweak:
File: <CIV4-INSTALL-DIR>\Assets\XML\Misc\CIV4DetailManager.xml

Change settings as seen below.

Modified settings:
Code:
<Fader>
<Name>DF_SKY</Name>
<Key>15000, 0.00</Key>
<Key>19200, 1.0</Key>
<Key>%CAMERA_MAX_DISTANCE, 1.00</Key>
</Fader>
<Fader>
<Name>DF_GLOBE_TERRAIN</Name>
<Key>14400, 0.00</Key>
<Key>19200, 1.00</Key>
</Fader>
[...]
<Fader>
<Name>CITYBILLBOARD_SCALE</Name>
<-- changes the size of the billboards based on the camera distance -->
<Key>1400, 1</Key>
<Key>2500, 1</Key>
</Fader>


City-View Fix:
File: <CIV4-INSTALL-DIR>\Assets\XML\GlobalDefines.xml
Code:
<Define>
<DefineName>CAMERA_CITY_ZOOM_IN_DISTANCE</DefineName>
<fDefineFloatVal>10000</fDefineFloatVal>
</Define>

Screen change

Native support is Vert -, as indicated below. There is a tweak available to adjust the zoom level, to compensate. No screens have been provided for this.

1024x768
1280x800

Surround Gaming support

Method

Surround is supported through the Matrox SGU, based on a tweak from Arotto.

Known Issues

Victory text is stretched in widescreen resolutions.

Condensed detailed report

MGL Classification Vert -
Widescreen method .ini
Resolution support Partial
Singleplayer anomalies Minor
Multiplayer support Full
Aspect ratio support Full
HUD stretch No stretch
Cut-scenes FMVs
Rendered cut-scene correction Windowboxed and Vert -
Calculated grade C+

WSGF links

http://www.widescreengamingforum.com/forum/viewtopic.php?t=13421

External links

http://www.2kgames.com/civ4/home.htm

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