Frontlines: Fuel of War
From WSGFWiki
Contents |
Game Information
By: THQ, Kaos Studios
Genre: Military / Sci-Fi, FPS
Release Date: February 25, 2008
Players: 1-64
Version: Applies to the STEAM version fully patched.
Frontlines: Fuel of War is a near future online FPS in the Battlefield series style. The titular schtick is the 'frontline' mechanic which limits capping of flags to those on the frontline. Unlike many such online shooters it has no persistent stats and unlocks are only gained by in game kills during that round.
Widescreen Support
Method
This game is based on the Unreal 3 engine and supports WS resolutions. Select your aspect ratio and resolution in the in game video options menu. However it does not support surround gaming.Screen change
Surround Gaming support
Not Supported
Known Issues
Scope viewpoint is ovoid, rather than a circle
Condensed detailed report
| MGL Classification | Hor + |
| Widescreen method | Native |
| Resolution support | Full |
| Singleplayer anomalies | None |
| Multiplayer support | Full |
| Aspect ratio support | Full |
| HUD stretch | No stretch |
| Cut-scenes | Rendered cut-scenes |
| Rendered cut-scene correction | Hor + |
| Calculated grade | B |
WSGF links
http://www.widescreengamingforum.com/forum/viewtopic.php?t=13348
External links
Categories: Software | Game | Native | Hor Plus | Grade B | THQ | Kaos Studios | Military | Sci-Fi | FPS | XHD 1680x1050 | XHD 1920x1200 | 2008


























