Galactic Civilizations II: Dread Lords

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Contents

Game Information

By: Stardock
Genre: Sci-Fi, 4X Turn-Based Strategy
Release Date: February 21, 2006
Players: 1
Version: Retail, v1.0x

Space-themed turn-based strategy

Widescreen Support

Method

Native.

.ini edit for custom resolutions (such as 1280x720):
The game supports a lot of resolution perfectly but some are unavailable like 1280x720.
This file edit allows to use almost any custom resolution which is not supported out of the box (except perhaps the smallest ones) for any version of Galactic Civilization 2, Galactic Civilization 2 Dark Avatar, Galactic Civilization 2 Twilight of the Arnor or any other bundle of those games like Galactic Civilization 2 Ultimate.

To setup a custom resolution you need only change the "prefs.ini" file, which is located in :
"My Documents\My Games\Galciv2"
or "My Documents\My Games\GC2DarkAvatar"
or "My Documents\My Games\GC2TwilightArnor"
depending on the specific version you have.

In this file lookup the lines :

[Video]
DisplayWidth=1280
DisplayHeight=720

and change them to whatever you want. (obviously here it's for 1280x720)

Screen change

Hor+

1280x1024
1680x1050

Surround Gaming support

Method

Surround is supported through the Matrox SGU

Known Issues

The (pre-rendered) tutorials in the game have a fixed resolution, taking up a small portion of the screen. There is an option to put it in full screen. However, when using a widescreen resolution, the screen is filled, but the tutorial's aspect is not. This means you lose the bottom part of the screen, which can be rather disturbing.

Condensed detailed report

MGL Classification Hor +
Widescreen method Native
Resolution support Full
Singleplayer anomalies Minor
Aspect ratio support Full
HUD stretch No stretch
Cut-scenes FMVs
FMV correction Anamorphic
Calculated grade B

WSGF links

http://www.widescreengamingforum.com/forum/viewtopic.php?t=3650

External links

http://www.galciv2.com/

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