Grand Theft Auto III
From WSGFWiki
Contents |
Game Information
By: Rockstar, DMA Design
Genre: Action-Adventure
Release Date: May 21, 2002
Players: 1
Version: Retail US version with patch 1.1 installed.
My girl, she shot me in the chest and left me for dead. Or worse. And I got the worse. Now I get sprung by accident and everyone wants me to be their fixer. They call me, invite me into their homes and businesses, and meet me on lonely streets. I would say no, but I cannot talk. Life sucks that way.
Widescreen Support
Method
Native support for widescreen resolutions. For Hor + get the "GTA3 / GTA Vice City FOV Hack - v1.0" from http://www.tocaedit.com/.
The hack functions like a trainer. It needs to be running when the game is running to work.
These are the settings to use...
16:9
Field of View (FOV): 16
Height Stretch: 1.777
16:10
Field of View (FOV): 10
Height Stretch: 1.6
When you are in-game press the "*" key on the number pad to activate the hack. You need to do this each time you load the game.Screen change
Hor +
Surround Gaming support
None known
Known Issues
One of the cinematic-camera views can improperly display vehicle textures.
Condensed detailed report
| MGL Classification | Hor + |
| Widescreen method | Hack |
| Resolution support | Full |
| Singleplayer anomalies | Minor |
| Aspect ratio support | Full |
| HUD stretch | Stretch |
| Cut-scenes | Rendered cut-scenes |
| Rendered cut-scene correction | Hor + |
| Calculated grade | D) |
WSGF links
http://www.widescreengamingforum.com/forum/viewtopic.php?t=13250
External links
http://www.rockstargames.com/grandtheftauto3/
Categories: Software | Game | Hack | Hor Plus | Grade D | Action-Adventure | Rockstar | DMA Design | XHD 1680x1050 | XHD 1920x1200 | XHD 2560x1600 | 2002


























