Half-Life 2: Episode Two
From WSGFWiki
Contents |
Game Information
By: Electronic Arts, Valve Software
Genre: Sci-Fi First-Person Shooter
Release Date: October 9, 2007
Players: 1
Version: Latest
Half-Life 2: Episode 2 is the latest continuation of the Half-Life story from your friends at Valve. Gameplay is essentially the same as the previous two games with the emphasis on action. There are some large maps which give a nonlinear tint to parts of the game. A new ammunition is available for the gravity gun which allows placement of Strider destroying "sticky bombs".
If you got the first two you know you are getting this one so why fight it?
Widescreen Support
Method
This game supports widescreen out of the box. Just go to the video options menu, select widescreen 16:9 or widescreen 16:10, and select your resolution. That's it.Screen change
This game is Hor+.
Surround Gaming support
Method
This game supports widescreen out of the box. Just go to the video options menu, select widescreen 16:9 or widescreen 16:10, and select your resolution. That's it.
Known Issues
None
Condensed detailed report
| MGL Classification | Hor+ |
| Widescreen method | Native |
| Resolution support | Full |
| Singleplayer anomalies | None |
| Aspect ratio support | Full |
| HUD stretch | No stretch |
| Cut-scenes | Rendered cut-scenes |
| Rendered cut-scene correction | Hor + |
| Calculated grade | Certified |
WSGF links
Detailed widescreen report - http://www.widescreengamingforum.com/forum/viewtopic.php?t=12341
External links
Categories: Software | Game | FPS | Sci-Fi | Native | Hor Plus | Grade A: Certified | Electronic Arts | Valve Software | Surround | XHD 1680x1050 | XHD 1920x1200 | XHD 2560x1600 | 2007


























