Medal of Honor: Allied Assault

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This entry is classified as "incomplete" due to a limited amount of available information. All of our game information comes from gamers within the WSGF community, like you.

You can help by providing the missing information by writing or updating a Detailed Report for this game.


Contents

Game Information

By: 2015, Electronic Arts
Genre: WWII, FPS
Release Date: January 22, 2002
Players: 1-16
Version: Retail

MOH:AA is an action FPS set within WWII. The MOH franchise was created by Steven Spielberg and Dreamworks.

Widescreen Support

Method

This is a combinatin of .ini edit and a console setting, for the FOV

Go to <gameDir>\main\configs. Delete "unnamedsoldier.cfg." Run the game once, and set all of the settings how you like them, EXCEPT for the game resolution (you can adjust the color depth, though). Now open up the newly generated "unnamedsoldier.cfg" file. Scroll down to the "cvars" section. Add these lines in:

seta r_customwidth "1280"
seta r_customheight "800" //set these variables to whatever you want the resolution to be
seta r_mode "-1"
seta ui_console "1"
seta developer "1"

Now start the game. Whenever you load a level, you must bring down the console ("~" key), and type "fov 90." You can go higher, but the default is 80, and upping it to 90 seems to preserve the vertical coverage the most. This must be done every time you enter a new level, and it doesn't work in multiplayer. Advanced users may consider binding an out-of-the-way key to "fov 90".

Screen change

Hor + We don't have any "clean" screenshots at the moment, but you can see a comparison set at the Screenshot Gallery - http://www.widescreengamingforum.com/screenshots/moh-aa.php


Surround Gaming support

Method

Surround is supported through the Matrox SGU

Known Issues

There are no known issues. But, as this is an incomplete entry, there may be undiscovered issues.

Condensed detailed report

MGL Classification Hor +
Widescreen method .ini & Console
Resolution support Unknown
Singleplayer anomalies Unknown
Multiplayer support Unknown
Aspect ratio support Unknown
HUD stretch Unknown
Cut-scenes Unknown
FMV correction Unknown
Rendered cut-scene correction Unknown
Calculated grade D-

WSGF links

No Detailed Report yet.
Solution Thread - http://www.widescreengamingforum.com/forum/viewtopic.php?t=2067

External links

http://www.ea.com/official/moh/alliedassault/us/

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