Midtown Madness 2
From WSGFWiki
Contents |
Game Information
By: Angel Studios, Microsoft
Genre: Arcade, Racing
Release Date: September 22, 2000
Players: 1-8
Version: This information is based on the demo version
Midtown Madness 2 is a racing game from Rockstar and Microsoft, with physics model that manages to be simple without being totally unrealistic. The game features detailed models of London and San Fransisco with adjustable traffic and pedestrian density, a large variety of motorized vehicles ranging from Mini-Coopers to Greyhounds, and plenty of gameplay modes including racing, free-roaming, missions, stunts, and taxi driving.
Widescreen Support
Method
Native - This game supports widescreen out of the box. Just go to the options menu, and select a widescreen resolution. Note that the game only supports 16-bit color, so if you want to use a custom resolution, you must have added the resolution to your drivers in 16-bit mode as well as 32-bit mode.Screen change
Hor +
Surround Gaming support
None known.
Known Issues
1680x1050 is unsupported. Support for higher resolutions is unknown.
The minimap stretches.
Condensed detailed report
| MGL Classification | Hor + |
| Widescreen method | Native |
| Resolution support | Partial |
| Singleplayer anomalies | None (in demo) |
| Multiplayer support | Full |
| Aspect ratio support | Full |
| HUD stretch | Stretch |
| Calculated grade | B- |
WSGF links
http://www.widescreengamingforum.com/forum/viewtopic.php?t=5450
External links
http://www.microsoft.com/games/midtown2/


























