Shaun White Snowboarding
From WSGFWiki
Contents |
Game Information
By: Ubisoft
Genre: Sports
Release Date: December 2, 2008
Players: 1 +Multiplayer
Version: 1.01
WS is a snowboard game with multiple challenges to choose from in open environments, not unlike the late Tony Hawk's Pro Skater series' most recent titles. The Scimitar engine (Assassin's Creed, Prince of Persia 2008) supposedly allows the gameplay to rely solely on physics whereas most "board" games are animation-based. (A more obvious feature though is that you can control your avatar through some half-pipe fun during loading times, something AC's Altayr probably misses terribly...)
Widescreen Support
Method
Registry. Depending on hardware limitations, the game's launcher may propose up to four resolutions : 800x600, 1024x768, 1280x720 and 1680x1050. To play at any other resolution you must :set ScreenResolutionHeight and ScreenResolutionWidth to twice your desktop values, or any other superior resolution of the same aspect ratio.
- Set the desktop to your desired game res
- Open regedit and navigate to HKEY_CURRENT_USER\Software\Ubisoft\ShaunWhiteSnowboarding\1.0\Engine
- edit the decimal value (not hex) of both these keys : ScreenResolutionHeight, ScreenResolutionWidth
- The game tends to default to 1680x1050. Should the in-game aspect ratio or resolution not match your setting, try this :
i.e for a 1360x768 screen:
ScreenResolutionHeight 1080
ScreenResolutionWidth 1920
(1920x1080 being a larger 16:9 res)
Screen change
Anamorphic
Surround Gaming support
Method
Same method. It seems you don't have to use larger registry values than your res though. (However for "faux triplehead" res 2560x683, I had to use ScreenResolutionHeight 1366 and ScreenResolutionWidth 5120 or the in-game res would be 1680x1050.)
5040x1050@57Hz works ok.
Screen change is still anamorphic so you'll get a full-height 16:9 picture pillarboxed into a TripleHead canvas.
Known Issues
None found in widescreen. In surround, the mouse cursor is confined to a limited central area of the screen so that some menu items can't be clicked. Everything can be accessed with keyboard commands though.
Condensed detailed report
| MGL Classification | Anamorphic |
| Widescreen method | Registry |
| Resolution support | Full |
| Singleplayer anomalies | None |
| Multiplayer support | Full |
| Aspect ratio support | Full |
| HUD stretch | No stretch |
| Cut-scenes | Rendered cut-scenes |
| Rendered cut-scene correction | Hor +, Anamorphic |
| Calculated grade | C |
WSGF links
http://www.widescreengamingforum.com/forum/viewtopic.php?t=15159
External links
http://shaunwhitegame.us.ubi.com/














